I don't have any great angle for this LP, but I guess I'll be doing what Moon Slayer did in his thread and do most of the narrating from the viewpoint of the mayor.
#Simcity 3000 movie#
The introduction movie for SC3K Unlimited looks like thus: That's what I'll be playing in this thread.
#Simcity 3000 plus#
I got the original version of SimCity 3000 when that came out, with a free t-shirt that I still have (but never wear in public, for obvious reasons).Ī year later an updated version, SimCity 3000 Unlimited, came out, adding things like a scenario editor, the building architect (which makes buildings that look like ass) as well as two extra building sets, European and Asian, extra terrain choices plus a few other things, some of which are quite annoying like an annual street parade. Having said that, SC3000 wasn't the great stylistic leap forward that the next version, SimCity 4 (which, with the Rush Hour expansion pack, is still my favourite version) but it's still worth looking up. And on top of that, landmarks that don't do anything, except sit there and look landmarky. We will be sure to encounter some of these as we go. You can get special buildings (as opposed to rewards like statues) that give you certain amount of income but have certain drawbacks as well, shit like casinos, max security prisons, megamalls, that sort of thing. You have to manage garbage as well as water and power which is the biggest pain in the arse about the game. Three tiers of property density fior RCI zones rather than two It generally looks nicer, as you would expect. It's followup, SimCity 3000 came out in 1999 and the gameplay isn't much different from SC2000, but there have been quite a few additions: I spent so much time playing that that its not funny. SimCity 2000 followed in 1993, and of course Moon Slayer and Deryl have just finished a Let's Play thread for that which was really good. Most people will have a fairly good idea of how it works, you plonk down roads and zones and utilities and try and build a city that doesn't go broke. Any you can read the Wikipedia entry on all that. Although it saw its initial release in 1989, Will Wright had coded it a good six years earlier. As many of you will know, SimCity has been around for in one form or another for a pretty long time.